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S1

E11

37 mins

Mar 3, 2026

Why This Designer Takes 3 Years to Build Apps

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Andy Allen co-founded a company, raised $45 million, did hardware, software, had a decent exit — then walked away from all of it.

Now he runs Not Boring Software, fully bootstrapped, no investors. A tiny team making apps that take years to ship. We talked about why he builds that way, what he learned from the startup world, and why patience is a competitive advantage.

LINKS

Chapters

00:00 - Walking away from $45 million

02:27 - Camera app becomes biggest launch yet

04:04 - Why speed is overrated for quality work

07:25 - Fully bootstrapped vs VC funding pressure

09:17 - Physical prototypes and 3D printing process

13:09 - Avoiding AI hype, focusing on interface innovation

15:45 - Game design principles in everyday apps

18:36 - The "kid in the cockpit" design philosophy

20:49 - Creative recovery and exploration process

22:49 - Leaving VC startup world for sustainable business

25:19 - Defining "enough" as a company and creator

28:44 - Being a beacon for other designers

32:11 - What's missing in design storytelling

36:51 - Hands in the clay vs management roles


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