10 mins
Aug 22, 2025
Why I trashed the Figma episode
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I'm running low on money and just scrapped an entire episode.
This week I made an executive decision: postpone the Figma episode. We're getting worse, not better. I launched a UX tools bundle at 5am, kept D&D night sacred, and realized I might just be a Dungeon Master LARPing as a founder (still not ready to accept how accurate that is).
This is what it looks like trying to balance play with reality.
Chapters
[00:00] - Executive decision: We're postponing Figma
[00:53] - The morning chaos with four teenagers
[01:44] - Why we're getting worse, not better
[02:42] - "Optimize for chaos, not process"
[03:29] - The real cost of on-location shoots
[04:56] - Skeleton crew breakdown
[05:38] - Overwhelm sets in
[06:32] - UX Tools Bundle: Down to the wire
[07:03] - 11:30pm and still debugging
[07:23] - 5am: Time to hit publish
[07:53] - Why D&D night stays sacred
[08:13] - "Maybe I'm just a Dungeon Master LARPing as a founder"
[09:18] - The Figma multiplayer controversy parallel
[10:04] - "If you want to make the wrong decision, ask everyone"