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10 mins

Aug 22, 2025

Why I trashed the Figma episode

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I'm running low on money and just scrapped an entire episode.

This week I made an executive decision: postpone the Figma episode. We're getting worse, not better. I launched a UX tools bundle at 5am, kept D&D night sacred, and realized I might just be a Dungeon Master LARPing as a founder (still not ready to accept how accurate that is).

This is what it looks like trying to balance play with reality.

Chapters

[00:00] - Executive decision: We're postponing Figma

[00:53] - The morning chaos with four teenagers

[01:44] - Why we're getting worse, not better

[02:42] - "Optimize for chaos, not process"

[03:29] - The real cost of on-location shoots

[04:56] - Skeleton crew breakdown

[05:38] - Overwhelm sets in

[06:32] - UX Tools Bundle: Down to the wire

[07:03] - 11:30pm and still debugging

[07:23] - 5am: Time to hit publish

[07:53] - Why D&D night stays sacred

[08:13] - "Maybe I'm just a Dungeon Master LARPing as a founder"

[09:18] - The Figma multiplayer controversy parallel

[10:04] - "If you want to make the wrong decision, ask everyone"

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